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Market - Popberry

Transaction History

How the Popberry Market Simulator Works

This simulator demonstrates various scenarios in a P2P market for Popberries. Here's how it functions:

  1. Order Generation: Every second, a new random order (buy or sell) is generated with a quantity between 40 and 2000 Popberries, and a price between $3 and $10.
  2. Sell Orders: When a sell order is generated, it's added to the market and displayed in red in the transaction history.
  3. Buy Orders: When a buy order is generated, the system attempts to fulfill it immediately using available sell orders.
  4. Matching Process: The system tries to match buy orders with sell orders, starting from the lowest priced sell order.
  5. Full Match: If a buy order can be fully satisfied at or below its specified price, the entire quantity is purchased, and this is recorded in green in the transaction history.
  6. Partial Match: If only part of the buy order can be fulfilled (due to insufficient quantity at the desired price), a partial purchase is made and recorded as such.
  7. No Match: If no sell orders meet the buy order's price, no transaction occurs, but the attempt is still recorded.
  8. Average Price: For successful purchases, an average price is calculated if multiple sell orders were used to fulfill the buy order.
  9. Market Update: After each transaction, the market display is updated to show the current sell orders.

This simulation demonstrates key concepts of a P2P market including price matching, partial fulfillment of orders, and the dynamic nature of supply and demand.

By Niboc.ron from AxiePlus